Making computer games that you can play can be a very big student motivator in the classroom. Students have lots of ‘Hard Fun’ coding their game, creating sprites, designing backgrounds and thinking about what makes an engaging game. Using a visual programming environment like Scratch makes all of this possible in the primary classroom.
This session will look at:
- What does a games unit look like in the primary school?
- How does it connect to the new Digital Technologies Curriculum?
- What skills, concepts and thinking do students develop?
- What resources and activities best develop and scaffold student understanding?
- What sort of games can primary students create?